As a digital artist I have been working professionally for 3 years designing 2D and 3D assets for use in real-time systems. This industry is always innovating and expanding and I believe it's important to work hard to keep my skill set current and relevant. I strive to create quality and efficient work and love to exchange knowledge with the teams I work with. We are stronger as a team and it is important that we freely share our knowledge so that we can all improve together.
• Modeling and Texturing Mechanical assets
• Character Creation
• Character Animation
• UI asset creation
• Unity integration and scene setup
• Scene optimization for mobile devices
• Graphic Design and Marketing
• Video production
• IT work and hardware setup
• Creation of 3D assets for military vehicles and aircraft's.
• Worked as apart of our integration team to finalize our models for use in Unity.
• Creation of PBR materials and textures.
• Graphic design work creating 2D Icons and UI assets, classroom trainer visual assets.
• Worked as QA tester for our software.
• Creation of 2D/3D assets for military vehicles and aircraft's.
• Use of proprietary software and light coding to create interactive media.
• Mechanical animation and rigging.
• Rendering and Lighting for set design and layout concepts.
• Utilizing mechanical trainers notes to create interactive procedures for your virtual maintenance trainers.